
At this point, I’m not sure if that’s true or not, as results are all over the map from fellow reviewers – some show as low as a 100MHz gain, while others show upwards of 250MHz. In advance of TITAN X’s launch, NVIDIA told us that a top-end clock speed of about 1,400MHz could be a common sight. I’m not talking about those sorts of overclocks that break records, but 100% stable overclocks that prove genuinely worthwhile – those that can add at least 10% to the performance.Ĭan the TITAN X achieve that level of greatness? On account of the fact that this ~2,000 word article exists, you can probably already guess the answer! TITAN X Overclock: Stable, Not Stirred
As it is now, though, I have to admit that I’m glad I waited, as it’s allowed me to spend a lot more time to find that “perfect” overclock.Īlright – so a “perfect” overclock doesn’t actually exist.
Updated RTSSSharedMemorySample sample code.When I posted my look at NVIDIA’s GeForce GTX TITAN X at its launch last month, there were a couple of tests I had to skip over due to a lack of time, one of which was overclocking. Now framerate limiting and custom Direct3D runtime libraries support can be controlled directly from the main window Ported to new VC++ compiler, new core and skin engine libraries with better extendibility. EVGA Precision will automatically hide any server dependent functionality (such as On-Screen Display, framerate monitoring, automatic 2D/3D profiles management, screen capture and so on) when the server is not installed Now it comes with own installer and can be optionally installed when necessary. The server is no longer being distributed as a part of client applications like EVGA Precision. On-Screen Display server has been upgraded to version 5.0.1:. Users can download it for free at Version 4.1.0 This update adds many new features and includes several bug fixes. The popular NVIDIA graphics overclocking utility from EVGA has been updated to version 4.1.0.